8 research outputs found
Attribute-Graph: A Graph based approach to Image Ranking
We propose a novel image representation, termed Attribute-Graph, to rank
images by their semantic similarity to a given query image. An Attribute-Graph
is an undirected fully connected graph, incorporating both local and global
image characteristics. The graph nodes characterise objects as well as the
overall scene context using mid-level semantic attributes, while the edges
capture the object topology. We demonstrate the effectiveness of
Attribute-Graphs by applying them to the problem of image ranking. We benchmark
the performance of our algorithm on the 'rPascal' and 'rImageNet' datasets,
which we have created in order to evaluate the ranking performance on complex
queries containing multiple objects. Our experimental evaluation shows that
modelling images as Attribute-Graphs results in improved ranking performance
over existing techniques.Comment: In IEEE International Conference on Computer Vision (ICCV) 201
AUTOMATIC PENALTY CHARGING FOR TRAFFIC REGULATION
The research, "Automatic Penalty Charging for Traffic Regulation", is an attempt to design a system which will automatically incur penalty to the car driver and owner for violation of traffic rules. There are 3 units to be designed. One will be a standalone system attached to the ignition mechanism of the car, the other will be a standalone system which will be attached to the traffic signal points and the third will be mainframe RTO unit. For car ignition the driver has to place his RFID driving license card near to the reader. The design aims to reduce bribery, corruption, pollution, congestion in a city
A Taxonomy of Deep Convolutional Neural Nets for Computer Vision
Traditional architectures for solving computer vision problems and the degree
of success they enjoyed have been heavily reliant on hand-crafted features.
However, of late, deep learning techniques have offered a compelling
alternative -- that of automatically learning problem-specific features. With
this new paradigm, every problem in computer vision is now being re-examined
from a deep learning perspective. Therefore, it has become important to
understand what kind of deep networks are suitable for a given problem.
Although general surveys of this fast-moving paradigm (i.e. deep-networks)
exist, a survey specific to computer vision is missing. We specifically
consider one form of deep networks widely used in computer vision -
convolutional neural networks (CNNs). We start with "AlexNet" as our base CNN
and then examine the broad variations proposed over time to suit different
applications. We hope that our recipe-style survey will serve as a guide,
particularly for novice practitioners intending to use deep-learning techniques
for computer vision.Comment: Published in Frontiers in Robotics and AI (http://goo.gl/6691Bm
Beyond the imitation game: Quantifying and extrapolating the capabilities of language models
Language models demonstrate both quantitative improvement and new qualitative capabilities with increasing scale. Despite their potentially transformative impact, these new capabilities are as yet poorly characterized. In order to inform future research, prepare for disruptive new model capabilities, and ameliorate socially harmful effects, it is vital that we understand the present and near-future capabilities and limitations of language models. To address this challenge, we introduce the Beyond the Imitation Game benchmark (BIG-bench). BIG-bench currently consists of 204 tasks, contributed by 442 authors across 132 institutions. Task topics are diverse, drawing problems from linguistics, childhood development, math, common-sense reasoning, biology, physics, social bias, software development, and beyond. BIG-bench focuses on tasks that are believed to be beyond the capabilities of current language models. We evaluate the behavior of OpenAI's GPT models, Google-internal dense transformer architectures, and Switch-style sparse transformers on BIG-bench, across model sizes spanning millions to hundreds of billions of parameters. In addition, a team of human expert raters performed all tasks in order to provide a strong baseline. Findings include: model performance and calibration both improve with scale, but are poor in absolute terms (and when compared with rater performance); performance is remarkably similar across model classes, though with benefits from sparsity; tasks that improve gradually and predictably commonly involve a large knowledge or memorization component, whereas tasks that exhibit "breakthrough" behavior at a critical scale often involve multiple steps or components, or brittle metrics; social bias typically increases with scale in settings with ambiguous context, but this can be improved with prompting
Beyond the Imitation Game: Quantifying and extrapolating the capabilities of language models
Language models demonstrate both quantitative improvement and new qualitative
capabilities with increasing scale. Despite their potentially transformative
impact, these new capabilities are as yet poorly characterized. In order to
inform future research, prepare for disruptive new model capabilities, and
ameliorate socially harmful effects, it is vital that we understand the present
and near-future capabilities and limitations of language models. To address
this challenge, we introduce the Beyond the Imitation Game benchmark
(BIG-bench). BIG-bench currently consists of 204 tasks, contributed by 442
authors across 132 institutions. Task topics are diverse, drawing problems from
linguistics, childhood development, math, common-sense reasoning, biology,
physics, social bias, software development, and beyond. BIG-bench focuses on
tasks that are believed to be beyond the capabilities of current language
models. We evaluate the behavior of OpenAI's GPT models, Google-internal dense
transformer architectures, and Switch-style sparse transformers on BIG-bench,
across model sizes spanning millions to hundreds of billions of parameters. In
addition, a team of human expert raters performed all tasks in order to provide
a strong baseline. Findings include: model performance and calibration both
improve with scale, but are poor in absolute terms (and when compared with
rater performance); performance is remarkably similar across model classes,
though with benefits from sparsity; tasks that improve gradually and
predictably commonly involve a large knowledge or memorization component,
whereas tasks that exhibit "breakthrough" behavior at a critical scale often
involve multiple steps or components, or brittle metrics; social bias typically
increases with scale in settings with ambiguous context, but this can be
improved with prompting.Comment: 27 pages, 17 figures + references and appendices, repo:
https://github.com/google/BIG-benc
Abstracts of National Conference on Research and Developments in Material Processing, Modelling and Characterization 2020
This book presents the abstracts of the papers presented to the Online National Conference on Research and Developments in Material Processing, Modelling and Characterization 2020 (RDMPMC-2020) held on 26th and 27th August 2020 organized by the Department of Metallurgical and Materials Science in Association with the Department of Production and Industrial Engineering, National Institute of Technology Jamshedpur, Jharkhand, India.
Conference Title: National Conference on Research and Developments in Material Processing, Modelling and Characterization 2020Conference Acronym: RDMPMC-2020Conference Date: 26–27 August 2020Conference Location: Online (Virtual Mode)Conference Organizer: Department of Metallurgical and Materials Engineering, National Institute of Technology JamshedpurCo-organizer: Department of Production and Industrial Engineering, National Institute of Technology Jamshedpur, Jharkhand, IndiaConference Sponsor: TEQIP-